Release Notes

  • Fixed an issue that caused nothing to happen at the start of a new day.
  • Fixed an issue causing some of the deeds for Characters never display.
  • Added an automated error reporter. If the game breaks, we’ll know it! Just keep your internet on to let us know 🙂
  • (Android) Fixed a bug caused at last release, stopping new players from receiving The Lumberjack and The Carpenter characters. That was blocking the Story.
  • Renamed “Suicide” ending into “Give Up”.
  • Added Google Play LVL. (Android only)
  • Fixed a low repro bug causing Jack of Spades never to appear, and tutorial never get completed. (If this happened to you, and no story ever appeared, please do a Hard Reset)
  • Improved the scaling of the Season backgrounds, and the effects for Fall and Winter.
  • Unity was tracking hardware data by itself. Stopped it from doing so!
  • Fixed Amalia, the Emissary, not appearing after maximizing the Insight level once.
  • Town Crier wasn’t getting unlocked in the Achievements screen.
  • Improved one of Lex’s dialogues.
  • Fixed the Sounds. There were no sounds.
  • Random Story Characters weren’t getting saved.
  • Swindler has no portrait/sound.
  • School Story did not re-appear after failing it once.
  • Typo fixes and general story improvement.
  • Added a new type of card, Green, which represents special in-game events.
  • Added Characters and Improvements as Achievements.
  • Added a detailed view of each achievement. Press one to check it out!
  • Added Icons for the BALANCE stats. You can now swipe them to switch between Icon-View and Letter-View.
  • Upscaled a lot of texture for improved quality. Especially noticeable on high-end devices. Crisp sprites, much wow!
  • Reduced Army cost from 20 gold to 15 gold.
  • Reworked the First Time User Experience. It’s the Jack of Spades which does the intro now, instead of the Ace.
  • Increased Android API Level to 21. (Only allow Android 5.0 and above)
  • Fixed Family Members not getting refresh properly if loading the game in the End Day Menu.
  • Heavily optimized the game. Shorter loading screen, less memory used.
  • Added some new sounds.
  • Implemented BackKey for CategoryHelper
  • Fixed the background’s scaling in the SeasonEnd transition.
  • Fixed a snap in the SeasonEnd transition.
  • Added missing sounds.
  • Added Social media menu.
  • Added a new animation for coin usage.
  • Added a batch of simple sins for FTUE.
  • Added an additional mechanic for burning on Stake.
  • Fixes in the City chapter of the game. (nobody noticed them anyways)
  • General Bug Fixing & Polish.
  • Added back key for Android.
  • Added some anonymous tracking for game progress.
  • Many fixes in the stories happening in the Town Chapter.
  • Added new achievement icons.
  • Reworked Achievement UI and Death Screen.
  • Added some of the Death Sounds.
  • General Bug Fixing & Polish.
  • Added new achievement icons.
  • Reworked Achievement UI and Death Screen.
  • Added some of the Death Sounds.
  • General Bug Fixing & Polish.
  • Added New Graphics
  • Reworked the Entire UI
  • Added Sounds and muting
  • Added new challenges and finished implementing the Stories.
  • Added custom Deed pools for each Story Character.
  • Achievements now grant permanent bonuses.
  • Balancing in how Sins and Stories are being drawn.
  • Reworked transitions
  • Major Polish & Bug Fix
  • Back-and-forth with art and sound.
  • Back-and-forth with art and sound.
  • Back-and-forth with art and sound.
  • New UI in action phase
  • Multiple Improvements & Fixes
  • Multiple fixes on both code & sins.
  • Added a new Tavern mechanic, called “Whispers”. Go check it out!
  • Added a tool to report broken sins
  • Added Seasons (Spring, Summer, Fall, Winter), and season-specific deeds.
  • Greatly improved FTUE (First-Time User Interaction)
  • Made the game easier in the Hamlet, and increasingly difficult towards Town/City.
  • Various other fixes.
  • Test for New Art
  • Added Cheats
  • Test for New Art
  • Reworked some of the stories.
  • Replaced the Missions with a Parish status and a new way of progressing.
  • The BALANCE stats modified by a Deed are no longer visibile… not without paying for it 🙂
  • Deed fixes
  • Typo fixes
  • Fixed a bug that was causing stories not show up in the first run.
  • Increased number of people in the Initial parish.
  • Added new quests and stories.

Initial Release. It’s ALIVE!